CWR² Hotfix August 2018

In CWR² we used a modified AI behaviour script as the Corepatch team is using. Unfortunately, this seems to cause more problems than its solving. Nothing uncommon in this [d]wonderful[/d] game engine.

With this hotfix, the original AI scripts are used in CWR² again.

Before you replace the pbo files in the mod folder with the ones included, please make a backup of them! Just in case you want to keep them or because you had no problems so far.

Posted under: Patch


  • Paul Linfor on August 17, 2018 at 22:18 said:

    Would this happen to solve the problem of AI gunships (Seems to be the AH-1 Cobras in my case) flying into the trees and exploding?

    • W0lle on August 18, 2018 at 12:22 said:

      No, that’s a problem with the ArmA “AI” since the beginning. I don’t know how many times I was waiting for the called air support which never arrived because the idiots were flying into a tree only seconds after take-off… 🙂

IP Blocking Protection is enabled by IP Address Blocker from