Aye! Yet another big update is on the way. It was necessary after it was discovered that an “AI upgrade” in v1.5 actually made them even more retarted than they already were. 🙂
So in v1.6 all AI will be back to default ArmA2 scripts and behavior. While testing some stuff it was also discovered that several armor values were just too strong or vehicles being invulnerable to some ammunition at all.
In the end, also quite some additional weapons and vehicles were added.
At this point I must thank Batteriefuhrer for sharing a hell lot of ideas on how to improve the Mod even more and for spending hours and hours on testing armor and penetration values. Thanks mate!
I’ll share the preview version with my beta testers and if all goes well, it will be released very soon.
The expansions (except terrains) must be updated as well. This will be done after the Mod release one by one.
Finally, a (most probably incomplete) changelog can be checked out here.