Small but nasty glitch in the DK Expansion detected, AT Specialist (M47) had wrong Magazine for his launcher. If you downloaded the Expansion before today, or if you get an error when using the unit, please download the Expansion again.
Yet another CWR² Patchday! This update for CWR² v1.02a is fixing several reported problems and adds new units and objects. See the included Documentation for details. CWR² Update Build 290116 Above update contains all previously released updates, so there is
Quick update for the Everon Defense Forces: The Asst. Automatic Rifleman made the game go boom because his backpack class was not present. Sorry for that. 🙁 If BI would be truely splendid, such a glitch would cause a warning
Besides four new Expansions, today also is Patchday. 🙂 This update for CWR² v1.02a is fixing several reported problems and adds new units and objects. See the included Documentation for details. CWR² Update Build 160116 The USMC and West German
Note: If you already downloaded this fix, please download it one more time cause as it always is with ArmA: Fix one problem, create two new ones in return. The earlier pbo’s caused rpt entries about duplicated entries. This update hopefully
Well the release of the Italians turned into a tragedy. 🙁 Two bytes in a file screwed up the whole Expansions so no models or textures were loaded. And the glorious packing tool which is supposed to stop the process
Another update for the West German Expansion: ADDED : Milan Tripod now can be disassembled ADDED : Team Leaders ADDED : VW 181 by cubus/Marseille77 CHNGD : Added custom commandbar icons for SL, TL, Officer and Medic CHNGD : MAN 630
Small update for the VDV guys. ADDED : Static weapons FIXED : BMD rear lights were permanently on FIXED : Smaller, invisible changes and fixes See downloads page for file mirrors.
Another update for our British Expansion, which is addressing a couple of smaller issues. Also some minor improvements have been made. CHNGD – Landrover map icons FIXED : FV101 commander ‘get in’ point was missing FIXED : SAS Operatives no
Small fix for the M60A3 tank. We realized that there was no hidden selections support for the gunner view. So, if you add a custom desert texture, the barrel in the gunner view was always green. As always, you can grab the file from