Missions

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CWR² Missions and Campaigns
Campaign : 1985
Campaign : Resistance
CWR² Missions

Expansion Mission Packs
Cold War Rearmed² – Austrian Mission Pack
Cold War Rearmed² – West German Mission Pack
Cold War Rearmed² – Danish Mission Pack
Cold War Rearmed² – Females Mission Pack
Cold War Rearmed² – Green Berets Mission Pack
Cold War Rearmed² – Italian Mission Pack
Cold War Rearmed² – Dutch Mission Pack
Cold War Rearmed² – Norwegian Mission Pack
Cold War Rearmed² – East German Mission Pack
Cold War Rearmed² – Sahrani Mission Pack
Cold War Rearmed² – UK Mission Pack
Cold War Rearmed² – USMC Mission Pack
Cold War Rearmed² – VDV Mission Pack
Cold War Rearmed² – VMF Mission Pack
Cold War Rearmed² – Winter Mission Pack

Third Party Missions and Campaigns
Trip to Hell III Bushlurker Edition by W0lle
Band of Comrades by W0lle
CWR² COOP Pack by Sander
CWR² COOP Pack by VanhA
CWR² SP Mission Pack Remake by tom3kb
CWR² Standalone Islands COOP Pack by Sander
Domination Everon – 1985 Edition by Demon Cleaner
Graveland by W0lle
Kolgujev COOP Mission Pack by Sander
Kolgujev Invasion by Psychobastard
Mapfact COOP Pack by W0lle
Mapfact SP Pack by W0lle
Nebelreiter by W0lle
OFP Nostalgia Pack by W0lle
Operation Able Warrior by CimaleXXI
Operation Dragon’s Eye by CimaleXXI
Operation Lojack by W0lle
Operation Lumberjack Hill by CimaleXXI
Red Storm 1985 by CimaleXXI
Silent Rock by Psychobastard
Superpowers Warfare by [ASA]ODEN
Sympathy for the Devil by sethofchaos
Takistan Entrapment by CimaleXXI
The Great Escape by Domcho
Trinity COOP Mission Pack by Sander
Red Hammer Campaign by SHJ Sudio
ULOTC Campaign by CimaleXXI
Operation Mercury Campaign by SHJ Studio
The Last War by batteriefuhrer and nettrucker

17 comments

  • Goa on June 12, 2016 at 19:14 said:

    Oh my god guys, this mod is superb.. this is real old style arma2/ofp which is the most and best ever gameplay!!! ARMA3 sux indeed as well so this is the only way for arma2 to survive…our only hope is that with next arma game BIS will get back to realistic weapons and stuff not the fantasy of arma3..
    Anyway I am so happy to have find this abosultely stunning mod, congrats to all of you guys!

  • Jon [Law-Giver] on January 4, 2017 at 18:22 said:

    Thanks guys, especially loving Superpowers Warfare by [ASA]ODEN. And special thanks to CWR2 for creating such an amazing mod, spectacular. 10/10

  • Batteriefuhrer on May 1, 2018 at 23:19 said:

    Good evening, our fellow CWR fans,

    just in case if anybody else still plays this excellent Mod,

    please note our new custom SP Pack for the CWR2 upcoming very soon:

    – good old OFP-style mission design;
    – intros, outros, overvievs, external sounds, and scripts;
    – custom voice-acting and radio traffic;
    – plenty of music;
    – full-fledged cutscenes for every mission;
    – intense combined-arms action;
    – support by armour, mortars, artillery, helicopters and fixed-wing;
    – an array of different military specialties for the player;
    – real-life tactics and SOPs (within the engine’s limitations, of course);
    – developed background story, based on the real-life military concepts of the 1980s;
    – the project lead is Nettrucker – author of Op Wayne Grey, Dong Xuan, and Hummer of Thor campaigns.

    Without false modesty – the missions are pretty atmospheric and fun to play.

    https://www.youtube.com/watch?v=6d6ap7as160&feature=youtu.be

  • Thunderstrike on May 19, 2018 at 15:25 said:

    @Batterieführer
    great, i am exited about the missens.
    I also work on a Mission Pack for CWR2 🙂

  • STUG on May 30, 2018 at 06:46 said:

    i cant stand DAYZ or arma 3 they ruined arma 2 , but i still play arma 2 with ace mod, i44 and this. so i am one that cares a lot for arma 2.

  • Batteriefuhrer on July 5, 2018 at 10:53 said:

    Greetings, comrades!

    Here’s the release version of our CWR² SP mission pack:

    – Mediafire: http://www.mediafire.com/file/bjah866iubo062z/CWR2_The_Last_War_v.1.0.rar/file

    – Google drive: https://drive.google.com/open?id=1Q3IzRCg4db-CrEduPWdAKZzU0YGak14M

    – Armaholic: http://www.armaholic.com/page.php?id=34174

    BI forum page: https://forums.bohemia.net/forums/topic/216473-sp-mission-pack-cwr2-the-last-war/
    Armaholic page: http://www.armaholic.com/forums.php?m=posts&q=40107&n=last#bottom

    We would be pleased if you enjoyed playing our stuff, fellows.
    Any critics is strongly welcomed )

  • theOden on July 5, 2018 at 15:35 said:

    Thank you Batteriefuhrer and team for “The last war” SP Pack (not listed here yet). I noticed the pack needs ITA and females too adding to the requirements listed in the readme. Mission 02 is a wonderful chaos and I think my A2 install is out of ammo by now 🙂 but it’s also a chaos in the rpt. I’ve fixed most obvious errors in scripts and in sqm, is there an email I could send the update to (killed my website so I can’t upload like I used to)? Will continue my adventure with mission 03 as soon as I have armed females d/l-ed.

  • batteriefuhrer on July 9, 2018 at 12:29 said:

    To theOden: thanks for the nice feedback, mate! We tried our best.

    Yeah, sending the fix update would be very kind of you. I will implement as soon as possible.

    batteriefuhrer_1_288@yahoo.com, please. Agree, the errors are multiple. Thank you for your help.

    On the expansions list: we haven’t been able to showcase every single expansion, sadly. The CWR is very huge. And these 19 scenarios took us 2+ years only to make the initial release.

    The ITA expansion is among the beloved ones. And the nearest plan is the 5-mission OPFOR mini-campaign with ITA and AT. The SP pack’s background story is centered on the World War III’s western and north-western theatres of ops, and the mini-campaign will be about the south-western one.

    And if things went well there will be a USMC mini depicting either southern theater of nothern Pacifics. Though, the later is more a wet dream of mine than a solid plan currently.

    And there are still no ideas on how and when to showcase the CWR’s girls, RACS and all the independent Defence Forces.

  • batteriefuhrer on July 9, 2018 at 12:51 said:

    To theOden: sorry, I misunderstood your comment on adding the Expansions into the list and I was talking on the employment of the expansions. Now I see you meant the addon requirements in the sqm don’t fit the addons list in the readme.

    We didn’t plan using females or ITA or USMC in the current pack but seems we’ve put some objects from that expansions on the maps occasionally. Sorry for the mess.

    Will fix this as well.

  • batteriefuhrer on July 9, 2018 at 12:54 said:

    Gee, seems “the mess” and “the chaos” gonna be the most frequently used words about this pack )

  • Batteriefuhrer on August 16, 2018 at 21:06 said:

    Good evening, gentlemen, we are ready with the update, finally.

    The Last War v. 1.01 changelog:

    tweaked: #1 and #5 player’s Sukhoi got extra 30mm and R73s at the ‘cadet’ difficulty level;
    fixed: #04, 07, 08 player unit didn’t get extra AT rounds as have been supposed to. The missions lost selectable gear;
    tweaked: #05 BLUFOR 20mm AAA performance;
    fixed: #07 ActivateKey wasn’t getting activated;
    fixed: #09 missing script error message;
    fixed: #09 too long delay before the Raid Force had been dispatching it’s demlitions team;
    tweaked: #09 the sniper’s final task description altered since had been stated unclearly;
    fixed: #11 wrong briefing image reference;
    fixed: #12 player’s damage issue;
    fixed: #15 high probability of massive fratricide for OPFOR to supporting fires.
    fixed: excessive addon dependancies throughout the pack

    Special thanks to Kalle M., voiceofarma, theOden, deathmetalninja for pointing out the bugs.

  • Batteriefuhrer on August 16, 2018 at 21:09 said:

    Sadly we can’t confirm the pack’s compatability with the CWR2’s Aug’18 hotfix currently.

    Needs further and extensive testing since the AI is heavily affected.

    • W0lle on August 18, 2018 at 12:25 said:

      I highly doubt that there will be any issues at all with the hotfix. The only thing I did was replacing a custom AI behavior script with the stock one from ArmA2. So the AI is just behaving in combat like they always did in ArmA2 – like idiots so to say. 🙂

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