A mission pack by W0lle, OMAC and Marseille77 for the West German Expansion. So far it contains below missions: [SP] Battlefields [SP] Bomberman [SP] Clean Sweep 1 [SP] Combined Arms [SP] Commander [SP] Heavy Metal [SP] Iron Wall (original mission by TakeOffTim) [SP] Lone Wolf [SP] Rolling
Today we release a first mission pack by W0lle for the Austrian Forces Expansion. So far it contains below true classics: [SP] Kill them all [SP] Lone Wolf [SP] Shadow Killer [SP] Steal the car [MP] Lost Squad You can
Small fix for the M60A3 tank. We realized that there was no hidden selections support for the gunner view. So, if you add a custom desert texture, the barrel in the gunner view was always green. As always, you can grab the file from
Small fix for the UAZ-451 cause we noticed that there was no visible shadow for the wheels. You can grab the file from here.
Yep, we also updated the East German Army. 🙂 ADDED : 2S1 Artillery ADDED : Editor groups ADDED : Static Weapons CHNGD : Commandbar icon for MTLB Ambulance CHNGD : Marksman was wearing a Ghillie suit CHNGD : Removed GP-25
We just updated the West German Army Expansion to 1.02 FIXED : Leopard 2 commander optics rpt warnings FIXED : MG3 on tripod had instant/zero reload time Note that the Missions are now in a separate download to make maintenance
We added support for custom textures to our Scud launcher. This patch is required for the upcoming East German Army Expansion update. You can grab the file from our “nightly builds” page.
We updated the NVA Expansion to version 1.01 because we forgot to add two vehicles. Also fixed is the mirrored text on the back of the Ural Fuel truck. And as a bonus we added two more Rifles: MPi-KM72 and MPi-KMS72.
And yet another expansion from Marseille77 for CWR². The East German Army (aka National People’s Army) is joining the virtual battle for the Malden Islands. You can grab the Expansion as always from our Downloads page.
One more update for the Austrians, last one hopefully! ADDED : UN Medic FIXED : Hitglass1-4 rpt warnings removed FIXED : Weapon holding anims optimized FIXED : Pinzgauer UN Textures mismatch in lower LODs FIXED : Parts of backpack where